DITL_5129_Oggetti Convertiti.txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=44, x2=248, y2=62 Type: 16 Info: 'nessuna luce convertita' 2: Bounds: x1=63, y1=98, x2=247, y2=116 Type: 16 Info: 'nessuna camera convertita' 3: Bounds: x1=63, y1=153, x2=247, y2=171 Type: 16 Info: 'nessun oggetto 3D convert.' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: 'Luci convertite :' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: 'Camere convertite :' 6: Bounds: x1=17, y1=128, x2=212, y2=146 Type: -120 Info: 'Oggetti 3D convertiti :' DITL_5128_Opzioni di Conversione.txt Items: (12 entries) 0: Bounds: x1=146, y1=220, x2=199, y2=239 Type: 4 Info: 'OK' 1: Bounds: x1=26, y1=90, x2=156, y2=106 Type: -120 Info: 'Fattore di scala :' 2: Bounds: x1=26, y1=13, x2=198, y2=29 Type: 5 Info: 'Convertire le luci' 3: Bounds: x1=26, y1=30, x2=198, y2=49 Type: 5 Info: 'Convertire le camere' 4: Bounds: x1=26, y1=124, x2=131, y2=140 Type: -120 Info: 'Traslazione X :' 5: Bounds: x1=160, y1=92, x2=210, y2=108 Type: 16 Info: '1.0' 6: Bounds: x1=29, y1=221, x2=113, y2=241 Type: 4 Info: 'Default' 7: Bounds: x1=160, y1=125, x2=210, y2=141 Type: 16 Info: '0.0' 8: Bounds: x1=160, y1=149, x2=210, y2=165 Type: 16 Info: '0.0' 9: Bounds: x1=160, y1=174, x2=210, y2=190 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=130, y2=163 Type: -120 Info: 'Traslazione Y:' 11: Bounds: x1=26, y1=173, x2=138, y2=189 Type: -120 Info: 'Traslazione Z :' DITL_4629_Converted objects (Greece).txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=44, x2=248, y2=62 Type: 16 Info: 'no converted lights' 2: Bounds: x1=63, y1=98, x2=247, y2=116 Type: 16 Info: 'no converted cameras' 3: Bounds: x1=63, y1=153, x2=247, y2=171 Type: 16 Info: 'no converted 3D objects' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: ' . :' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: ' :' 6: Bounds: x1=17, y1=128, x2=252, y2=146 Type: -120 Info: ' 3D :' DITL_4628_Conversion options (Greece).txt Items: (12 entries) 0: Bounds: x1=137, y1=213, x2=192, y2=232 Type: 4 Info: 'OK' 1: Bounds: x1=13, y1=90, x2=126, y2=105 Type: -120 Info: '. ' 2: Bounds: x1=12, y1=20, x2=200, y2=36 Type: 5 Info: ' (.)' 3: Bounds: x1=12, y1=37, x2=200, y2=56 Type: 5 Info: ' ()' 4: Bounds: x1=21, y1=124, x2=130, y2=139 Type: -120 Info: 'M X :' 5: Bounds: x1=140, y1=90, x2=190, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=8, y1=212, x2=127, y2=232 Type: 4 Info: '' 7: Bounds: x1=140, y1=124, x2=190, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=140, y1=148, x2=190, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=140, y1=173, x2=190, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=21, y1=148, x2=130, y2=163 Type: -120 Info: 'M Y :' 11: Bounds: x1=21, y1=173, x2=130, y2=188 Type: -120 Info: 'M Z :' DITL_4129_Objetos Convertidos.txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=45, x2=251, y2=63 Type: 16 Info: 'ninguna luz convertida' 2: Bounds: x1=63, y1=98, x2=251, y2=116 Type: 16 Info: 'ninguna cmara convertida' 3: Bounds: x1=63, y1=153, x2=251, y2=171 Type: 16 Info: 'ningn objeto 3D convertido' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: 'Luces convertidas :' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: 'Cmaras convertidas' 6: Bounds: x1=17, y1=128, x2=212, y2=146 Type: -120 Info: 'Objetos 3D convertidos :' DITL_4128_Opciones de conversiÛn.txt Items: (12 entries) 0: Bounds: x1=120, y1=212, x2=175, y2=231 Type: 4 Info: 'OK' 1: Bounds: x1=5, y1=90, x2=120, y2=105 Type: -120 Info: 'Factor de escala' 2: Bounds: x1=27, y1=20, x2=199, y2=36 Type: 5 Info: 'Convertir Luces' 3: Bounds: x1=27, y1=37, x2=199, y2=56 Type: 5 Info: 'Convertir Cmaras' 4: Bounds: x1=26, y1=124, x2=110, y2=139 Type: -120 Info: 'Offset en X :' 5: Bounds: x1=122, y1=90, x2=172, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=27, y1=211, x2=85, y2=231 Type: 4 Info: 'Defecto' 7: Bounds: x1=122, y1=124, x2=172, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=122, y1=148, x2=172, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=122, y1=173, x2=172, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=110, y2=163 Type: -120 Info: 'Offset en Y :' 11: Bounds: x1=26, y1=173, x2=110, y2=188 Type: -120 Info: 'Offset en Z :' DITL_2629_Converted objects (Russian).txt Items: (0 entries) DITL_2628_Conversion options (Russian).txt Items: (12 entries) 0: Bounds: x1=125, y1=213, x2=180, y2=232 Type: 4 Info: 'OK' 1: Bounds: x1=26, y1=90, x2=110, y2=105 Type: -120 Info: '' 2: Bounds: x1=22, y1=20, x2=209, y2=36 Type: 5 Info: ' . ' 3: Bounds: x1=22, y1=37, x2=199, y2=56 Type: 5 Info: ' ' 4: Bounds: x1=26, y1=124, x2=110, y2=139 Type: -120 Info: ' X :' 5: Bounds: x1=122, y1=90, x2=172, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=27, y1=212, x2=116, y2=232 Type: 4 Info: ' ' 7: Bounds: x1=122, y1=124, x2=172, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=122, y1=148, x2=172, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=122, y1=173, x2=172, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=110, y2=163 Type: -120 Info: ' Y :' 11: Bounds: x1=26, y1=173, x2=110, y2=188 Type: -120 Info: ' Z :' DITL_1629_Converted objects (Germany).txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=44, x2=248, y2=62 Type: 16 Info: 'Keine Lichtquelle konvert.' 2: Bounds: x1=63, y1=98, x2=247, y2=116 Type: 16 Info: 'keine Kamera konvert.' 3: Bounds: x1=63, y1=153, x2=247, y2=171 Type: 16 Info: 'Kein 3D-Objekt konvert.' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: 'Konvertierte Lichtquellen :' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: 'Konvertierte Kameras' 6: Bounds: x1=17, y1=128, x2=212, y2=146 Type: -120 Info: 'Konvertierte 3D-Objekte :' DITL_1628_Conversion options (Germany).txt Items: (12 entries) 0: Bounds: x1=125, y1=213, x2=180, y2=232 Type: 4 Info: 'OK' 1: Bounds: x1=26, y1=90, x2=110, y2=105 Type: -120 Info: 'Skalierung' 2: Bounds: x1=27, y1=20, x2=209, y2=36 Type: 5 Info: 'Lichtquellen konvert.' 3: Bounds: x1=27, y1=37, x2=199, y2=56 Type: 5 Info: 'Kameras konvertieren' 4: Bounds: x1=26, y1=124, x2=110, y2=139 Type: -120 Info: 'X Versatz :' 5: Bounds: x1=122, y1=90, x2=172, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=32, y1=212, x2=90, y2=232 Type: 4 Info: 'Vorgabe' 7: Bounds: x1=122, y1=124, x2=172, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=122, y1=148, x2=172, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=122, y1=173, x2=172, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=110, y2=163 Type: -120 Info: 'Y Versatz :' 11: Bounds: x1=26, y1=173, x2=110, y2=188 Type: -120 Info: 'Z Versatz :' DITL_1129_Converted objects (Japan).txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=44, x2=248, y2=62 Type: 16 Info: '͂܂ ' 2: Bounds: x1=63, y1=98, x2=247, y2=116 Type: 16 Info: '_͂܂' 3: Bounds: x1=63, y1=153, x2=247, y2=171 Type: 16 Info: '3D܂' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: '̕ϊF' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: '_̕ϊF' 6: Bounds: x1=17, y1=128, x2=212, y2=146 Type: -120 Info: '3D}`̕ϊF' DITL_1128_Conversion options (Japan).txt Items: (12 entries) 0: Bounds: x1=141, y1=226, x2=196, y2=245 Type: 4 Info: 'OK' 1: Bounds: x1=12, y1=90, x2=126, y2=105 Type: -120 Info: 'ϊXP[F' 2: Bounds: x1=27, y1=20, x2=199, y2=36 Type: 5 Info: '荞' 3: Bounds: x1=27, y1=37, x2=199, y2=56 Type: 5 Info: '_荞' 4: Bounds: x1=13, y1=124, x2=125, y2=139 Type: -120 Info: 'ItZbg(X)F' 5: Bounds: x1=144, y1=90, x2=194, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=17, y1=225, x2=124, y2=245 Type: 4 Info: 'ftHgݒ' 7: Bounds: x1=144, y1=124, x2=194, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=144, y1=148, x2=194, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=144, y1=173, x2=194, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=13, y1=148, x2=128, y2=162 Type: -120 Info: 'ItZbg(Y)F' 11: Bounds: x1=14, y1=173, x2=130, y2=187 Type: -120 Info: 'ItZbg(Z)F' DITL_629_Objets Convertis.txt Items: (7 entries) 0: Bounds: x1=102, y1=224, x2=160, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=62, y1=44, x2=248, y2=62 Type: 16 Info: 'aucune lumire convertie' 2: Bounds: x1=63, y1=98, x2=247, y2=116 Type: 16 Info: 'aucune camra convertie' 3: Bounds: x1=63, y1=153, x2=247, y2=171 Type: 16 Info: 'aucun objet 3D converti' 4: Bounds: x1=16, y1=19, x2=209, y2=37 Type: -120 Info: 'Lumires converties :' 5: Bounds: x1=16, y1=73, x2=210, y2=91 Type: -120 Info: 'Camras converties' 6: Bounds: x1=17, y1=128, x2=212, y2=146 Type: -120 Info: 'Objets 3D convertis :' DITL_628_Options de Conversion.txt Items: (12 entries) 0: Bounds: x1=146, y1=220, x2=199, y2=239 Type: 4 Info: 'OK' 1: Bounds: x1=26, y1=90, x2=156, y2=106 Type: -120 Info: 'Facteur d' chelle :' 2: Bounds: x1=26, y1=13, x2=198, y2=29 Type: 5 Info: 'Convertir les lumires' 3: Bounds: x1=26, y1=30, x2=198, y2=49 Type: 5 Info: 'Convertir les camras' 4: Bounds: x1=26, y1=124, x2=131, y2=140 Type: -120 Info: 'Translation X :' 5: Bounds: x1=160, y1=92, x2=210, y2=108 Type: 16 Info: '1.0' 6: Bounds: x1=29, y1=221, x2=113, y2=241 Type: 4 Info: 'Par defaut' 7: Bounds: x1=160, y1=125, x2=210, y2=141 Type: 16 Info: '0.0' 8: Bounds: x1=160, y1=149, x2=210, y2=165 Type: 16 Info: '0.0' 9: Bounds: x1=160, y1=174, x2=210, y2=190 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=130, y2=163 Type: -120 Info: 'Translation Y:' 11: Bounds: x1=26, y1=173, x2=138, y2=189 Type: -120 Info: 'Translation Z :' DITL_129_TDS_Conv_Dialog_id.txt Items: (0 entries) DITL_128_TDS_Dialog_id.txt Items: (12 entries) 0: Bounds: x1=125, y1=213, x2=180, y2=232 Type: 4 Info: 'OK' 1: Bounds: x1=26, y1=90, x2=110, y2=105 Type: -120 Info: 'Scale factor' 2: Bounds: x1=27, y1=20, x2=199, y2=36 Type: 5 Info: 'Convert Lights' 3: Bounds: x1=27, y1=37, x2=199, y2=56 Type: 5 Info: 'Convert Cameras' 4: Bounds: x1=26, y1=124, x2=110, y2=139 Type: -120 Info: 'X offset :' 5: Bounds: x1=122, y1=90, x2=172, y2=106 Type: 16 Info: '1.0' 6: Bounds: x1=32, y1=212, x2=90, y2=232 Type: 4 Info: 'Default' 7: Bounds: x1=122, y1=124, x2=172, y2=140 Type: 16 Info: '0.0' 8: Bounds: x1=122, y1=148, x2=172, y2=164 Type: 16 Info: '0.0' 9: Bounds: x1=122, y1=173, x2=172, y2=189 Type: 16 Info: '0.0' 10: Bounds: x1=26, y1=148, x2=110, y2=163 Type: -120 Info: 'Y Offset :' 11: Bounds: x1=26, y1=173, x2=110, y2=188 Type: -120 Info: 'Z Offset :'